MEET SCOTT!
Scott Burns discovered early in life that making people laugh was its own kind of superpower.
Fueled by Mad Magazines, classic television, and a cassette recorder that rarely left his side, he spent much of his childhood creating characters, recording voices, drawing cartoons, crafting elaborate birthday cards, and staging full-scale puppet shows for family members—whenever he could convince them to attend.
That fascination with performance and storytelling eventually found a larger audience through broadcasting. While still in high school, Scott became a cub reporter for the local radio program Bear Facts, launching a career path that would quickly accelerate from Spokane to Boston and eventually Seattle, where he earned the coveted opportunity to replace longtime radio legend Charlie Brown on the iconic 95 KJR morning show.
Along the way, Scott developed a reputation for fast improvisation, character work, comedic timing, and highly produced audio creativity—skills that naturally expanded beyond radio into commercial voiceover, narration, animation, and interactive entertainment.
His talent for character voices and performance-driven storytelling eventually led to work with major game developers including Bungie, Monolith, Humongous Entertainment, and Nintendo.
As the first speaking voice of Bowser in Super Mario Sunshine, Scott helped bring one of gaming’s most iconic villains into a new era of character performance—work that would later earn him recognition from generations of Nintendo fans, convention audiences, and collectors of gaming nostalgia alike.
While humor and larger-than-life characters remain central to Scott’s creative DNA, his career has also been deeply rooted in production and storytelling craft. Over the years, he has directed talent, engineered sessions, produced broadcast and multimedia campaigns, and created thousands of pieces of audio and video content for advertising agencies, broadcast companies, interactive media, and independent productions.
Today, Scott continues to blend performance instinct with production expertise through voice acting, coaching, demo production, and creative collaboration for games, animation, commercial campaigns, and cinematic storytelling projects.
Still inspired by mentors, collaborators, and lifelong creative influences—including Pat Fraley, Gary Austin, and his longtime friend Bill Lewis—Scott remains deeply grateful for a career built around imagination, performance, and making people feel something.
Now based in Las Vegas, Scott works from his professionally designed home studio, continuing to bring characters, stories, and creative worlds to life.
Professional. Collaborative. Story-Driven.
Scott brings a collaborative, performance-first approach to every project—combining versatility, professionalism, and decades of real-world production experience across games, animation, commercial campaigns, narration, and interactive media.
Equally comfortable delivering cinematic intensity, grounded storytelling, comedic timing, or larger-than-life character performances, Scott adapts quickly to creative direction while maintaining the consistency and technical reliability trusted by studios, agencies, and production teams alike.
Whether recording from his professionally designed home studio or collaborating remotely with creative teams around the world, Scott’s focus remains the same:
bringing memorable performances and compelling stories to life.

“First speaking voice of Bowser in Super Mario Sunshine”
Studio & Remote Recording
Professionally equipped acoustically treated home studio featuring broadcast-quality recording capabilities for games, animation, commercial campaigns, narration, and remote-directed sessions.
Studio Includes:
- Sennheiser MKH416 & AKG C414 microphones
- Apollo Twin X Interface
- Adobe Audition & Premiere Pro workflow
- Source-Connect Standard
- Remote session-ready connectivity
- Remote-directed sessions available.
